![]() ![]() Perhaps Mos Speedrun 2 loses part of its identity in its ambition to be something bigger. But on firing up the original as a sanity check, it's faster, sleeker, and simpler. The level design is often smart, and it's clearly a labour of love. This is a game that deserves to do better and have a much wider reach. It says something that purely by finishing level 3-6, I'm currently listed in Game Center in third place - out of five people. The ability to push blocks adds a modicum of puzzling here and there.īut I never clicked with the game's wall-jumping controls, which force you to leap while moving into the wall, but often ask you to immediately move in the other direction. Swinging on ropes is quite fun, as is swimming through gloopy green jelly. ![]() Mos's new tricks also proved divisive during testing. The second of these issues is somewhat mitigated by the inclusion of a checkpoints system, so you're not always forced to restart a level when you inevitably die.īut they're single-use, and barely reduce the frustration, especially on levels that take several minutes to battle your way through. Secondly, Mos Speedrun 2 is insanely difficult. Not that most people will be blasting their way through Mos Speedrun 2, because two things rapidly become apparent.įirstky, this game plays very differently from its predecessor, primarily because the environments have transformed from fairly linear pathways into relatively sprawling affairs. You can't just blast your way through the game to finish it - you also have to root about for gold, and figure out how to get to those skulls. This is a smart move, because it rewards different styles of play. There's also a fifth 'charm' badge for completing specific levels on certain days. Getting through the entire level, finishing within a defined time limit, grabbing all the coins, and finding a hidden skull. Buried treasureĪs with its predecessor, Mos Speedrun 2 is gradually unlocked through collecting badges, won by finishing challenges that aren't possible to complete on a single run. You're still helping a bug to leap its way through nightmarish 2D worlds filled with bug-killing spikes, bees, zombies and the like. What if it didn't recapture the magic? What if this bug had been squashed?įortunately, Mos Speedrun 2 remains a decent - albeit extremely tough - platformer. Given that the original Mos Speedrun is one of my favourite iOS platformers, I approached this follow-up with much trepidation. ![]()
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